Henning Birgersson

Designing software and hardware interfaces and interactions.

Previously at BMW and Manyone. MFA Interaction Design at Umeå Institute of Design.

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A hand sensing a tree with finger sensors, beside the handheld Collector

Connecting to Nature through Data Sonification

Consisting of a set of near-future artifacts, this project explores how the sonification of environmental data can create new ways of relating to nature. By touching soil, water, plants, and fungi with sensor-equipped fingers, environmental data is sensed and translated into sound through a recording device. The resulting sound can be recorded onto a disc, preserving a tangible memory of the interaction with nature.

Due to the ambiguity of the sonified data, it is not explicitly indicated whether the data is “good” or “bad.” Instead, you must actively listen, compare sounds, and draw your own conclusions, fostering a deeper, more intuitive understanding of your environment.

Developed as part of a Sound Design course at Umeå Institute of Design, this project was a collaboration between students from the Advanced Product Design and Interaction Design Master’s programmes.

Project Type
Form, sound and product interaction
Team
Team members’ national flagsSander, Sharvin, Samuel and me
Timeline
3 weeks in 2025
Keywords
Experience Design, Speculative Design, Video Prototyping, Sound Design, Critical Design, Model Making, Vital, Ableton
Awards
Core77 Design Awards 2025 — Student Runner-Up, Speculative Design
1

Wander

Walking through the forest with the Collector
Wander into nature with your device
2

Sense

Touching a tree with finger sensors while holding the Collector
Listen to the data of your surroundings
3

Collect

Recording environmental sounds onto the memory disc
Preserve the moments that resonate with you on the memory disc.
4

Reminisce

Placing a memory disc into the Composer at home
Revisit your past journeys through their captured soundscapes

The Collector

The Collector is a handheld recording device that converts extracted data into live sound. Holding the record button stores the sensed sound onto the disc in real time. A minimal light interface indicates the type of data being recorded and the remaining storage capacity.

The Collector, with numbered controls and features
① Light Interface, ② Record Button, ③ Speaker, ④ Memory Disc

The Sensors

Sensors worn on your fingers captures data such as pH, bioelectrical signals, and moisture levels from the elements of nature you grace with your hand. This data is transmitted to the Collector in real time.

The Sensors, with numbered controls and features
① Various Sensors for Environmental Data

The Composer

Later at home, you can relive your journey through the Composer, a playback device that weaves the collected sounds into an ambient soundscape.

The Composer, with numbered controls and features
① Play/Pause Button, ② Volume Control

Memory

Drawing from the tangible experience of the Polaroid camera, physical disc are used to store the extracted data. Its limited storage capacity encourages you to choose your sounds carefully, resulting in a thoughtful collection that reflects your personal journey through nature.

Memory discs marked with personal notes about recorded soundscapes
↑ Mark the disc with the location where the sounds were recorded, the date, or any other meaningful detail.

The Interface

Data-to-Sound Translation

Due to the ambiguity of the sonified data, it is not explicitly indicated whether the data is “good” or “bad.” Instead, you must actively listen, compare sounds, and draw your own conclusions, fostering a deeper, more intuitive understanding of your environment. A thriving plant produces more sound than a wilting one due to stronger bioelectrical signals. The river’s pH level influences pitch, with higher acidity producing a higher pitch, while the current determines the tempo.

↑ A thriving plant produces more sound than a wilting one due to stronger bioelectrical signals.

Behind the Scenes

This intense three-week project showed what can be achieved in a short timeframe, largely through strong collaboration within the group. I learned to use audio tools like Vital and Ableton and was surprised by how much I could create with little musical background. Exploring sound as a new form of expression was rewarding, and I want to continue experimenting, perhaps even learning an instrument.

We realized early on that introducing technology into the experience of nature is both challenging and provocative, as it can risk distancing us from what we aim to connect with. We therefore framed the project speculatively, despite relying on near-existing technology. The concept aims to prompt reflection on the relationship between humans, nature, and technology, and on how design shapes our experience of nature.